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Template Method Pattern

Introduction#

The Template Method Design Pattern is a popular behavioral design pattern in Java that defines the program skeleton of an algorithm in a method, but allows subclasses to modify certain steps without changing the structure of the algorithm. The overall sequence and structure of the algorithm are maintained by the parent class, while the details are left to be implemented by the child classes.

Template method pattern

This pattern is widely used in the Java core libraries, including java.util.AbstractList, java.util.AbstractSet, and java.util.AbstractMap. For example, AbstractList provides a skeletal implementation of the List interface, while the addAll() method can be considered a template method. Developers can also use this pattern to create more maintainable, flexible, and understandable code.

In this article, we will provide an overview of the Template Method Design Pattern in Java, including its definition, structure, and implementation. We will also discuss the benefits and drawbacks of using this pattern, as well as some real-world examples of its application. By the end of this article, readers will have a solid understanding of how to use the Template Method Design Pattern in their own Java projects.

Understanding the Template Method Design Pattern#

The Template Method Design Pattern is a behavioral design pattern that defines the steps to execute an algorithm and provides a skeleton of operations for the algorithm. The pattern allows the subclasses to define or implement some of the steps of the algorithm without changing the overall structure and sequence of the algorithm. The pattern is also known as Template Method or Template Method Pattern.

The Template Method Design Pattern is a solution to the problem of code duplication in object-oriented programming. The pattern defines a base class that contains the common functionality of the algorithm and abstract methods that the subclasses must implement to complete the algorithm. The base class also contains the final implementation of the algorithm that calls the abstract methods in the correct order.

The Template Method Design Pattern is based on the concept of inheritance. The base class defines the algorithm and the subclasses provide the implementation of the abstract methods. The pattern provides a way to implement a complex algorithm in a maintainable way by separating the high-level steps of the algorithm from the low-level functionality.

The Template Method Design Pattern consists of the following components:

  • Abstract Class: The base class that defines the algorithm and contains the final implementation of the algorithm.
  • Concrete Class: The subclass that provides the implementation of the abstract methods defined in the abstract class.
  • Abstract Method: The method that the subclasses must implement to complete the algorithm.
  • Hook: The method that provides a default implementation in the base class but can be overridden in the subclass.

The Template Method Design Pattern can be represented by the following class diagram:

Template Method Design Pattern Class Diagram

The Template Method Design Pattern is widely used in programming and is one of the most popular behavioral design patterns. It provides a way to enforce a preset structure method in the context of programming, making it easier to implement complex algorithms by encapsulating logic in a single method. The pattern can be used in conjunction with other design patterns such as the Singleton Pattern, Factory Pattern, Abstract Factory Pattern, Builder Pattern, Adapter Pattern, Composite Pattern, Proxy Pattern, Flyweight Pattern, Facade Pattern, Bridge Pattern, Decorator Pattern, Mediator Pattern, Chain of Responsibility Pattern, and Observer Pattern.

The Template Method Design Pattern is an important tool for programmers to create maintainable and efficient code. It provides a way to separate the high-level functionality of an algorithm from the low-level implementation details, making it easier to modify and extend the functionality of the algorithm.

Java and the Template Method Design Pattern#

Java is an object-oriented programming language that is widely used for developing enterprise applications. One of the most commonly used design patterns in Java is the Template Method Design Pattern. This pattern is used to define an algorithm as a skeleton of operations and leave the details to be implemented by the child classes. The overall structure and sequence of the algorithm are preserved by the parent class.

The Template Method Design Pattern is implemented in many of the Java libraries. For example, the java.util.AbstractList and java.util.AbstractSet classes are both examples of the Template Method Design Pattern. These classes define the basic structure of a list or a set, respectively, and leave the implementation of the specific methods to the child classes.

Another example of the Template Method Design Pattern in Java is the java.io.InputStream and java.io.OutputStream classes. These classes define the basic structure of an input stream or an output stream, respectively, and leave the implementation of the specific methods to the child classes.

Similarly, the java.io.Reader and java.io.Writer classes are also examples of the Template Method Design Pattern in Java. These classes define the basic structure of a reader or a writer, respectively, and leave the implementation of the specific methods to the child classes.

The java.util.AbstractMap class is another example of the Template Method Design Pattern in Java. This class defines the basic structure of a map and leaves the implementation of the specific methods to the child classes.

To demonstrate the use of the Template Method Design Pattern in Java, a demo can be created. The demo can define a basic structure for a game and leave the implementation of the specific game logic to the child classes. This would allow for the creation of different games using the same basic structure.

Overall, the Template Method Design Pattern is a powerful tool for creating reusable code in Java. It allows for the creation of a basic structure that can be reused across multiple implementations, while still allowing for flexibility in the implementation of specific methods.

Practical Implementation of Template Method Design Pattern in Java#

The Template Method Design Pattern is a popular design pattern used in Java to define a skeleton of an algorithm and allow subclasses to implement specific steps while preserving the overall structure and sequence of the algorithm. In practical implementation, the pattern involves the following entities:

  • Parent class: The parent class defines the overall structure of the algorithm and provides a template method that outlines the sequence of steps to be executed. The template method is usually declared as final to prevent subclasses from overriding it and disrupting the algorithm's structure.

  • Child classes: The child classes implement the specific steps of the algorithm by overriding the abstract methods defined in the parent class. The child classes provide the necessary implementation details to complete the algorithm.

  • Client: The client is responsible for creating the instances of the child classes and invoking the template method defined in the parent class. The client is unaware of the implementation details of the algorithm and only interacts with the parent class and its abstract methods.

To implement the Template Method Design Pattern in Java, the following steps can be taken:

  1. Create an abstract parent class that defines the overall structure of the algorithm and declares abstract methods that represent the specific steps of the algorithm.

  2. Define a template method in the parent class that outlines the sequence of steps to be executed. The template method should call the abstract methods declared in the parent class to complete the algorithm.

  3. Create child classes that inherit from the parent class and provide the necessary implementation details for the abstract methods declared in the parent class.

  4. Instantiate the child classes in the client code and invoke the template method defined in the parent class to execute the algorithm.

A practical implementation of the Template Method Design Pattern in Java can be found in the article by Baeldung, which provides a detailed explanation of the pattern and its implementation. Additionally, a demo implementation of the pattern can be found on GitHub, which demonstrates the use of the pattern in a Windows application that simulates the maintenance of a glass house.

When implementing the Template Method Design Pattern, it is important to follow the Hollywood Principle, which states that "Don't call us, we'll call you." This means that the parent class should call the abstract methods declared in the child classes, rather than the child classes calling the parent class. This ensures that the overall structure and sequence of the algorithm are preserved and that the child classes provide the necessary implementation details.

In conclusion, the Template Method Design Pattern is a powerful tool for defining the structure of an algorithm while allowing for flexibility in implementation details. By following the steps outlined above and adhering to the Hollywood Principle, developers can create robust and maintainable code that is easy to understand and modify.

Comparison with Other Design Patterns#

The Template Method Pattern is one of the most popular design patterns in the Gang of Four's book "Design Patterns: Elements of Reusable Object-Oriented Software" (Gamma et al). It is similar to other design patterns, but it has its unique characteristics that make it stand out. In this section, we will compare the Template Method Pattern with other design patterns.

Template Method Pattern vs. Factory Pattern#

The Factory Pattern is a creational pattern that provides an interface for creating objects in a superclass, but allows subclasses to alter the type of objects that will be created. On the other hand, the Template Method Pattern is a behavioral pattern that defines the steps of an algorithm in a superclass, but allows subclasses to implement some of those steps. While both patterns provide a way to delegate responsibility to subclasses, the Factory Pattern is used for object creation, whereas the Template Method Pattern is used for algorithm design.

Template Method Pattern vs. Abstract Factory Pattern#

The Abstract Factory Pattern is another creational pattern that provides an interface for creating families of related or dependent objects without specifying their concrete classes. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Abstract Factory Pattern is used for creating families of related objects, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Builder Pattern#

The Builder Pattern is a creational pattern that separates the construction of a complex object from its representation so that the same construction process can create different representations. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Builder Pattern is used for constructing complex objects, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Adapter Pattern#

The Adapter Pattern is a structural pattern that allows objects with incompatible interfaces to collaborate. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Adapter Pattern is used for making incompatible interfaces compatible, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Composite Pattern#

The Composite Pattern is a structural pattern that allows you to compose objects into tree structures to represent part-whole hierarchies. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Composite Pattern is used for composing objects into tree structures, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Proxy Pattern#

The Proxy Pattern is a structural pattern that provides a surrogate or placeholder for another object to control access to it. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Proxy Pattern is used for controlling access to an object, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Flyweight Pattern#

The Flyweight Pattern is a structural pattern that uses sharing to support large numbers of fine-grained objects efficiently. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Flyweight Pattern is used for sharing objects to support large numbers of fine-grained objects, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Facade Pattern#

The Facade Pattern is a structural pattern that provides a unified interface to a set of interfaces in a subsystem. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Facade Pattern is used for providing a unified interface to a set of interfaces in a subsystem, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Bridge Pattern#

The Bridge Pattern is a structural pattern that decouples an abstraction from its implementation so that the two can vary independently. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Bridge Pattern is used for decoupling an abstraction from its implementation, whereas the Template Method Pattern is used for implementing a specific algorithm.

Template Method Pattern vs. Decorator Pattern#

The Decorator Pattern is a structural pattern that attaches additional responsibilities to an object dynamically. The Template Method Pattern, on the other hand, provides a template for implementing a specific algorithm. While both patterns provide a way to delegate responsibility to subclasses, the Decorator Pattern is used for attaching additional responsibilities to an object dynamically, whereas the Template Method Pattern is used for implementing a specific algorithm

Conclusion#

In conclusion, the Template Method Design Pattern is a powerful tool for managing algorithms, relationships, and responsibilities between objects in Java. It allows developers to define an algorithm as a skeleton of operations and leave the details to be implemented by child classes, preserving the overall structure and sequence of the algorithm.

Implementing the Template Method Pattern in Java is relatively straightforward, and there are many resources available online. The Baeldung tutorial provides an excellent overview of the pattern and how to leverage it in Java. The DigitalOcean tutorial also provides a clear example of how to use the pattern to build a house.

While the Template Method Pattern can be useful in many situations, it is not always the best solution. Some developers argue that the pattern can lead to code duplication and make it harder to change the overall algorithm. However, others argue that the benefits of encapsulating complex algorithms in a single method outweigh these potential drawbacks.

Ultimately, whether or not to use the Template Method Design Pattern in Java depends on the specific needs of the project and the preferences of the development team. As with any design pattern, it is important to weigh the pros and cons and make an informed decision based on the unique requirements of the project.